# Fees

Source: https://ballistic.app/docs/reference/fees/

After this, you'll know exactly what Ballistic charges, and when.

Ballistic has one platform fee: **5%**, taken when money leaves a launch or worker wallet. Creating, launching, buying and selling are free. Withdrawals from your primary wallet are free.

This is a reference page. Use it to look up a specific number.

## Fee table [#fee-table]

| Action | Fee |
|---|---|
| Create or launch a token | None from Ballistic (the launchpad's own fees apply) |
| Buy or sell | None from Ballistic |
| Withdraw from a worker, launch or custody wallet | 5% |
| Withdraw unspent money from a launch's funding wallet | 0% (any sale proceeds in it pay 5%) |
| Move worker funds into your primary wallet | 5% |
| Withdraw from your primary wallet | 0% |
| Export the key of a wallet holding sale proceeds | 5% of the proceeds that haven't paid the fee |
| Reuse sale proceeds to fund a new launch | 5% of the reused proceeds |
| Airdrop | 5% of the tokens sent |
| Holder Booster, Volume Bot | Priced per run, shown before you start |
| Automations (DCA, auto-buy and auto-sell, limit orders) | None |
| Referral share (paid to you) | 20% to 50% of the platform fee your referrals pay |

A worker wallet is any wallet Ballistic uses to hold supply and trade during a launch. Your primary wallet is the main wallet on your account, one per chain.

## When the 5% is charged [#when-the-5-is-charged]

The fee is taken on **withdrawal**, never at the sale itself, on funding, or on the launch. The same rules apply on every chain and in every launch mode. It is charged when money leaves:

- by a withdrawal from a worker, launch or custody wallet, including the Withdraw on a token page after a launch
- by moving worker funds into your primary wallet

Sale proceeds can also leave without a withdrawal. These doors charge the fee on the sale proceeds only, never on money you deposited:

- exporting the key of a wallet that holds sale proceeds
- using sale proceeds to fund a new launch
- a withdrawal from a launch's [funding wallet](https://ballistic.app/docs/launch/funding/) (unspent funding comes back free)
- an early withdraw or cancel (unspent funding comes back free)

Proceeds pay the fee once, whichever door they leave by.

## How the fee is calculated [#how-the-fee-is-calculated]

The fee is 5% of the amount you receive, added on top. On a **Max** withdrawal of a worker wallet you receive the balance divided by 1.05, about 95.2% of it.

## Your primary wallet [#your-primary-wallet]

Withdrawals from your primary wallet are free. Moving funds from a worker wallet into your primary is charged the same 5%, so there is no fee-free route out for sale proceeds.

## Airdrops [#airdrops]

An airdrop carries a fee of 5% of the tokens distributed, including airdrops pulled from a Reserve.

## Bots [#bots]

The Holder Booster and the Volume Bot are paid per run. Holder Booster tiers cost from 0.25 to 20 SOL; the Volume Bot is priced per million of volume. The app shows the exact price before you start. See [Bots](https://ballistic.app/docs/trade/bots/).

## Robinhood Chain (Pons) [#robinhood-chain-pons]

Launching on Pons carries no Ballistic fee: nothing on funding and nothing on the launch. Two charges come from Pons, not Ballistic:

- a creation fee paid by your deployer wallet in the launch transaction (0.0005 ETH at the time of writing; Ballistic reads the live value from Pons)
- a 1% curve fee on every buy and sell, plus your creator tax (1% by default), so traders pay about 2% in total by default

Withdrawing your ETH proceeds from a worker wallet carries the standard 5%. See [Reserve mode](https://ballistic.app/docs/launch/reserve-mode/).

## Fee exemptions [#fee-exemptions]

Platform admins are exempt from the platform fee. Paid tiers are not: if you are on a paid tier, you pay the same 5% as everyone else.

## Referral earnings [#referral-earnings]

When someone you referred pays the platform fee, you earn a share of it. Your share starts at 20% and rises to 50% with your referral tier, and it is paid out of Ballistic's cut, not added on top. See [Referrals](https://ballistic.app/docs/earn/referrals/).

## What can go wrong [#what-can-go-wrong]

| Symptom | Likely cause | Fix |
|---|---|---|
| Your withdrawal arrived short | The 5% fee applies to withdrawals from a worker or launch wallet | Expected. On a Max withdrawal you receive about 95.2% of the balance. |
| Moving funds to your primary wallet charged a fee | Moves into the primary pay the same 5% | Expected. There is no fee-free route out for sale proceeds. |
| Funding a new launch charged a fee | The funding used sale proceeds from an earlier launch | Expected. Proceeds pay the fee once, whichever way they leave. |
| A launch failed or you cancelled it and expected a fee | Unspent funding comes back without a fee | No fee is taken on the funding. Any sale proceeds in those wallets pay the 5% when they leave. |

## Related

- [Withdraw](https://ballistic.app/docs/after-launch/withdraw/)
- [Referrals](https://ballistic.app/docs/earn/referrals/)
- [FAQ](https://ballistic.app/docs/reference/faq/)
