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Glossary

Reserve mode

Reserve mode buys a new token's supply at launch and then holds part of it in a one-sided liquidity position priced above the market, instead of in wallets. The position sells only as buyers push the price into it, and the creator can also sell from it. Ballistic offers it as a launch mode next to Block-0.

A one-sided position holds only the token, placed above the current price, so it does not move the price at launch. It turns into the pair coin as buyers trade through it.

On Solana the position is a Meteora DLMM position; on Pons it is a Uniswap V4 position in the token's own pool, opened once the token graduates. Ballistic offers Reserve on pump.fun, Pons, flap.sh and StonkFun. How Reserve works.

Why it differs from holding in wallets. Supply held in wallets shows up as balances that anyone can read. A position above the market is liquidity that sits unsold until the price reaches it. It is still on chain, and anyone can see the position on an explorer.

Cost and limits. On pump.fun a Reserve launch is an atomic launch bundle with up to four buy wallets, plus one custody wallet that opens the position. That wallet’s rent and running costs, about 0.17 SOL extra, are funded at the funding stage. Whether any of the position ever sells depends on the price rising into it.

Questions

Is Reserve the same as burning or locking supply?

No. The supply is not destroyed or locked away. It sits in a liquidity position, and the creator can pull supply out of it to sell.

Can anyone see a Reserve position?

Yes. It is an ordinary liquidity position on chain, like any other.

Which launchpads offer Reserve mode?

Ballistic offers Reserve on pump.fun, Pons, flap.sh and StonkFun.

Last verified against the Ballistic code.