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pump.fun on Solana

pump.fun bundler: create and buy in one bundle

A pump.fun bundler creates a token on pump.fun and buys it from several of your wallets in the same atomic bundle, before any sniper can. Ballistic does this as a Block-0 launch: the creation and your buys go to Solana together as one atomic bundle, after you have funded every wallet once at the funding stage.

pump.fun on Ballistic at a glance

pump.fun
Chain
Solana
Paid in
SOL
Launch modes
Block-0 and Reserve
Pair
SOL or USDC
Block-0 send
One atomic bundle: the creation, your dev buy and your bundled buys
After the curve
Migrates to PumpSwap
Ballistic fee
5% when funds leave a launch wallet
Access
Open to everyone

pump.fun sells each new token on a bonding curve. When the curve fills, the token migrates to PumpSwap, pump.fun’s own exchange pool, and trades there from then on. Ballistic covers both halves: the launch on the curve, and selling on either side of the migration.

Why bundle a pump.fun launch

The cheapest supply on a pump.fun curve is the first supply. Bots watch for new pump.fun tokens and buy the moment a creation lands. A creator who creates first and buys second is buying after them, at a higher price, and often selling into them later.

Bundling closes that gap. A bundle is a short list of transactions that Solana validators execute together, in order, or not at all. When your creation and your buys share one bundle, nothing can be placed between them.

Create, then buy

  1. Launch blockYour token is created
  2. Right afterSniper bots buy the cheapest supply
  3. After themYour wallets buy, higher on the curve

Block-0

  1. Launch blockYour token is created and your wallets buy, in one send
  2. After thatEveryone else buys after you
Without Block-0 the creation lands first and anyone watching can buy before you. With Block-0 your buys are part of the launch itself.

How Ballistic builds the bundle

The first transaction creates the token with your dev buy. In Block-0, your bundled buys are packed into the same bundle behind it, splitting the buy you configure evenly, and the tip closes it. A bundle carries at most four or five transactions, depending on the relay (four on the default one), and the launch fits inside that. A buy the launch cannot carry is refused at setup, never bought smaller.

Every bundle ends with a tip transaction that pays the relay carrying it. A Block-0 plan fixes its tip when it is saved: 0.001 SOL on the default relay, which is that relay’s minimum, counted once per bundle in the one SOL figure. A Reserve launch bundle bids differently: at least 0.005 SOL, following live tips up to 0.05 SOL, raised by at least 0.002 SOL on each resend, up to five times, and the funding stage budgets for those resends. After the launch bundle, the supply is handed on to your holder wallets in further bundles (the Clean build, described on the Block-0 page).

Launch on pump.fun step by step

  1. Create the token

    Name, ticker, image and socials, and the pair: SOL or USDC.

  2. Set up the launch

    Choose pump.fun and a mode: Block-0 or Reserve. Set the dev buy and how much the launch buys.

  3. Fund once

    The funding page shows one SOL figure that covers every buy, the creation, the tip and gas. Send it once; Ballistic funds each launch wallet from it before the launch.

  4. Launch

    One click sends the bundle. Your token page opens with every launch wallet listed.

  5. Manage and sell

    Sell from all wallets in one action, or set auto-sell, auto-buy, limit orders and DCA across them.

  6. Withdraw

    Move SOL out when you are done. The 5% platform fee is taken as it leaves the launch wallets.

Launch wallets and the funding stage

A pump.fun launch uses launch wallets that Ballistic generates and keeps separate from your primary wallet. They are funded at a separate funding stage before the launch, which keeps the launch itself fast: when you press Launch, every wallet already holds what it needs.

For a Block-0 launch you can fund through the CEX route, where each launch wallet’s first deposit comes from an exchange rather than your own funding wallet, or spread the deposits over a funding window. Funded that way, your and your team’s positions do not read as one obvious cluster on holder-map tools such as Bubblemaps. Instant direct funding and Reserve launches fund from your own funding wallet.

Reserve mode on pump.fun

A Reserve launch is an atomic launch bundle with your buys in it. Once it confirms, one custody wallet opens a one-sided Meteora DLMM position far above the market and parks the supply there. That position holds only your token, so it sells nothing at today’s price; it turns into SOL only as buyers lift the price into it.

The custody wallet needs about 0.17 SOL on top of its buy for the position’s rent and its own later withdrawals. That is added at the funding stage, never at launch, and it comes back to you on withdrawal. More on Reserve.

Selling before and after migration

Before migration Ballistic sells into the pump.fun curve. Once the curve is complete it sells through the PumpSwap pool instead. The token page’s sell covers every launch wallet either way, so you do not change anything when the token graduates.

pump.fun pays creators a fee on trading. Ballistic shows what has accrued to your token and claims it for you.

What it costs

Costs of a pump.fun launch
CostAmountPaid to
Bundle tipBlock-0: 0.001 SOL per bundle on the default relay. Reserve: at least 0.005 SOL, following live tips (cap 0.05 SOL), plus at least 0.002 SOL per resendThe relay carrying the bundle
pump.fun feesSet by pump.funpump.fun
Solana fees and rentNetwork ratesThe network
Ballistic platform fee5% when funds leave a launch walletBallistic

Ballistic charges nothing to create, set up, fund or launch. See pricing.

Limits

  • Block-0 puts your dev buy and your bundled buys inside the launch. A buy the launch cannot carry is refused at setup, never bought smaller.
  • A Reserve launch adds one custody wallet, which holds the parked supply.
  • A bundle that does not land spends nothing on buys; the funds stay in your wallets.
  • Block-0 lands your buys first. It does not promise a price, volume or profit.
  • A bundled launch puts a large share of supply in your wallets at launch, and anyone can read a token’s holders on chain.

Questions

What is a pump.fun bundler?

A tool that creates a pump.fun token and buys it from several wallets in the same atomic bundle, so the creator’s buys land before anyone else’s.

What buys inside a pump.fun bundle?

In Block-0, your dev buy from the deployer and your bundled buys, which split the buy you configure evenly. A Reserve launch buys in its bundle too, then parks part of the supply in a position above the market.

What happens if the bundle does not land?

Nothing from it lands: a bundle lands whole or not at all, so you never get a token without your buys. A Reserve launch bundle is resent with a higher tip, up to five times; if nothing lands, the funds stay in your wallets.

Can I launch a pump.fun token paired with USDC?

Yes. Ballistic launches pump.fun tokens paired with SOL or with USDC.

Can I sell after the token migrates to PumpSwap?

Yes. Once the curve is complete, sells go through the PumpSwap pool. One sell action still covers every launch wallet.

What does a pump.fun launch cost on Ballistic?

No Ballistic fee on new funds to launch. You pay the bundle tips, pump.fun’s own fees and Solana fees, and a 5% platform fee when funds leave a launch wallet or sale proceeds are spent on a new launch.

Last verified against the Ballistic code.